Struct CompilerUniverse
pub struct CompilerUniverse<F>where
F: CompilerFeat,{
pub features: Features,
pub font_resolver: Arc<<F as CompilerFeat>::FontResolver>,
pub registry: Arc<<F as CompilerFeat>::Registry>,
pub revision: NonZero<usize>,
/* private fields */
}
Expand description
A universe that provides access to the operating system.
Use CompilerUniverse::new_raw
to create a new universe. The concrete
implementation usually wraps this function with a more user-friendly new
function.
Use CompilerUniverse::snapshot
to create a new world.
Fields§
§features: Features
Features enabled for the compiler.
font_resolver: Arc<<F as CompilerFeat>::FontResolver>
Provides font management for typst compiler.
registry: Arc<<F as CompilerFeat>::Registry>
Provides package management for typst compiler.
revision: NonZero<usize>
The current revision of the universe.
Implementations§
§impl<F> CompilerUniverse<F>where
F: CompilerFeat,
Creates, snapshots, and manages the compiler universe.
impl<F> CompilerUniverse<F>where
F: CompilerFeat,
Creates, snapshots, and manages the compiler universe.
pub fn new_raw(
entry: EntryState,
features: Features,
inputs: Option<Arc<LazyHash<Dict>>>,
vfs: Vfs<<F as CompilerFeat>::AccessModel>,
package_registry: Arc<<F as CompilerFeat>::Registry>,
font_resolver: Arc<<F as CompilerFeat>::FontResolver>,
) -> CompilerUniverse<F>
pub fn new_raw( entry: EntryState, features: Features, inputs: Option<Arc<LazyHash<Dict>>>, vfs: Vfs<<F as CompilerFeat>::AccessModel>, package_registry: Arc<<F as CompilerFeat>::Registry>, font_resolver: Arc<<F as CompilerFeat>::FontResolver>, ) -> CompilerUniverse<F>
Create a CompilerUniverse
with feature implementation.
Although this function is public, it is always unstable and not intended to be used directly.
- See
crate::TypstSystemUniverse::new
for system environment. - See
crate::TypstBrowserUniverse::new
for browser environment.
pub fn with_entry_file(self, entry_file: PathBuf) -> CompilerUniverse<F>
pub fn with_entry_file(self, entry_file: PathBuf) -> CompilerUniverse<F>
Wrap driver with a given entry file.
pub fn entry_file(&self) -> Option<PathResolution>
pub fn inputs(&self) -> Arc<LazyHash<Dict>>
pub fn snapshot(&self) -> CompilerWorld<F>
pub fn computation(&self) -> Arc<WorldComputeGraph<F>>
pub fn computation_with(&self, mutant: TaskInputs) -> Arc<WorldComputeGraph<F>>
pub fn snapshot_with_entry_content( &self, content: Bytes, inputs: Option<TaskInputs>, ) -> Arc<WorldComputeGraph<F>>
pub fn snapshot_with(&self, mutant: Option<TaskInputs>) -> CompilerWorld<F>
pub fn increment_revision<T>(
&mut self,
f: impl FnOnce(&mut RevisingUniverse<'_, F>) -> T,
) -> T
pub fn increment_revision<T>( &mut self, f: impl FnOnce(&mut RevisingUniverse<'_, F>) -> T, ) -> T
Increment revision with actions.
pub fn vfs(&self) -> &Vfs<<F as CompilerFeat>::AccessModel>
§impl<F> CompilerUniverse<F>where
F: CompilerFeat,
impl<F> CompilerUniverse<F>where
F: CompilerFeat,
pub fn reset(&mut self)
pub fn reset(&mut self)
Reset the world for a new lifecycle (of garbage collection).
pub fn evict(&mut self, vfs_threshold: usize)
pub fn evict(&mut self, vfs_threshold: usize)
Clear the vfs cache that is not touched for a long time.
pub fn path_for_id(&self, id: FileId) -> Result<PathResolution, FileError>
pub fn path_for_id(&self, id: FileId) -> Result<PathResolution, FileError>
Resolve the real path for a file id.
pub fn id_for_path(&self, path: &Path) -> Option<FileId>
pub fn id_for_path(&self, path: &Path) -> Option<FileId>
Resolve the root of the workspace.
pub fn get_semantic_token_legend(&self) -> Arc<SemanticTokensLegend>
pub fn get_semantic_tokens( &self, file_path: Option<String>, encoding: OffsetEncoding, ) -> Result<Arc<Vec<SemanticToken>>, Error>
§impl CompilerUniverse<SystemCompilerFeat>
impl CompilerUniverse<SystemCompilerFeat>
pub fn new(
opts: CompileOpts,
) -> Result<CompilerUniverse<SystemCompilerFeat>, Error>
pub fn new( opts: CompileOpts, ) -> Result<CompilerUniverse<SystemCompilerFeat>, Error>
Create TypstSystemWorld
with the given options.
See SystemCompilerFeat for instantiation details.
See [CompileOpts
] for available options.
§impl CompilerUniverse<BrowserCompilerFeat>
impl CompilerUniverse<BrowserCompilerFeat>
pub fn new( root_dir: PathBuf, inputs: Option<Arc<LazyHash<Dict>>>, access_model: ProxyAccessModel, registry: JsRegistry, font_resolver: FontResolverImpl, ) -> CompilerUniverse<BrowserCompilerFeat>
Trait Implementations§
§impl<F> Debug for CompilerUniverse<F>
impl<F> Debug for CompilerUniverse<F>
§impl<F> EntryManager for CompilerUniverse<F>where
F: CompilerFeat,
impl<F> EntryManager for CompilerUniverse<F>where
F: CompilerFeat,
fn mutate_entry( &mut self, state: EntryState, ) -> Result<EntryState, EcoVec<SourceDiagnostic>>
§impl<F> EntryReader for CompilerUniverse<F>where
F: CompilerFeat,
impl<F> EntryReader for CompilerUniverse<F>where
F: CompilerFeat,
fn entry_state(&self) -> EntryState
fn main_id(&self) -> Option<FileId>
§impl<F> ShadowApi for CompilerUniverse<F>where
F: CompilerFeat,
impl<F> ShadowApi for CompilerUniverse<F>where
F: CompilerFeat,
§fn reset_shadow(&mut self)
fn reset_shadow(&mut self)
§fn shadow_paths(&self) -> Vec<Arc<Path>>
fn shadow_paths(&self) -> Vec<Arc<Path>>
§fn shadow_ids(&self) -> Vec<FileId>
fn shadow_ids(&self) -> Vec<FileId>
§fn map_shadow(&mut self, path: &Path, content: Bytes) -> Result<(), FileError>
fn map_shadow(&mut self, path: &Path, content: Bytes) -> Result<(), FileError>
§fn unmap_shadow(&mut self, path: &Path) -> Result<(), FileError>
fn unmap_shadow(&mut self, path: &Path) -> Result<(), FileError>
§fn map_shadow_by_id(
&mut self,
file_id: FileId,
content: Bytes,
) -> Result<(), FileError>
fn map_shadow_by_id( &mut self, file_id: FileId, content: Bytes, ) -> Result<(), FileError>
§fn unmap_shadow_by_id(&mut self, file_id: FileId) -> Result<(), FileError>
fn unmap_shadow_by_id(&mut self, file_id: FileId) -> Result<(), FileError>
Auto Trait Implementations§
impl<F> Freeze for CompilerUniverse<F>
impl<F> !RefUnwindSafe for CompilerUniverse<F>
impl<F> Send for CompilerUniverse<F>
impl<F> Sync for CompilerUniverse<F>
impl<F> Unpin for CompilerUniverse<F>
impl<F> !UnwindSafe for CompilerUniverse<F>
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